VerseWiki
VerseWiki
  • Table of Contents
  • Import Expressions
  • 01. Common Naming Patterns
  • 02. Names
  • 03. Formatting
  • 04. Functions
  • 05. Failure Checks
  • 06. Encapsulation
  • 07. Events
  • 08. Concurrency
  • 09. Attributes
  • 10. Constructors
  • 11. Class & Specifiers
  • 12. Math
  • 13. Containers
  • 📘Fortnite Digest
  • 📗Unreal Engine Digest
  • 📕Verse Digest
  • EG: Onboarding Guide
  • EG: Verse Programming
  • EG: Language Reference
  • EG: Official API
  • EG: Verse Scripting
  • EG: Dev Community
  • EG: Community Snippets
  • View on Github Wiki
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On this page
  • VerseWiki
  • Verse Basics
  • Importing Expressions or Modules
  • 1. Common Naming Patterns
  • 2. Names
  • 3. Formatting
  • 4. Functions
  • 5. Failure Checks
  • 6. Encapsulation
  • 7. Events
  • 8. Concurrency
  • 9. Attributes
  • 10. Constructors
  • 11. Class
  • 12. Math
  • API
  • Fortnite Digest
  • Unreal Engine Digest
  • Verse Digest
  • Source/Resources
  • EG: Verse Onboarding Guide
  • EG: Programming with Verse
  • EG: Language Reference
  • EG: Official API
  • EG: Verse Scripting
  • EG: Dev Community
  • EG: Community Snippets
  • View on Github

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Table of Contents

verse.FNCwiki.com

NextImport Expressions

Last updated 12 months ago

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VerseWiki

This project is just the Epic Games UEFN and Verse documentation rewritten in markdown- adding more direct navigation, and making the API easier to reference.

There is ALOT of unorganized documentation on Epic's website so this will be an ongoing project!



Programming with Verse

  • Create your own rules and behaviors for your game by programming with Verse in UEFN!

  • This guide provides a set of recommended standards for writing consistent code that's easy to maintain.

  • By adhering to these guidelines, developers can improve code readability, reduce errors, and facilitate collaboration.

  • Standardized code style is necessary to ensure code is easy to understand and maintain by both current and future developers working on a project.


Verse Basics


API


Source/Resources



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Use of the Unreal Engine, Unreal Editor for Fortnite and Verse is governed by the terms of the Unreal® Engine . A majority of this content was taken from Such content belongs to EPIC GAMES. Verse icon, UEFN, UEFN icon, Unreal Engine, Unreal Engine logo, Fortnite, & Fortnite icon are property of EPIC GAMES This gitbook is not maintained or endorsed by EPIC GAMES. It is made for educational purposes only.

Importing Expressions or Modules
1. Common Naming Patterns
2. Names
3. Formatting
4. Functions
5. Failure Checks
6. Encapsulation
7. Events
8. Concurrency
9. Attributes
10. Constructors
11. Class
12. Math
Fortnite Digest
ui
creative_devices
vehicles
teams
playspaces
game
fortplayerutilities
characters
building
assets
animation
ai
Unreal Engine Digest
ui
diagnostics
SpatialMath
Verse Digest
Simulation
Tags
Functions, Methods, and Getters
Colors
NamedColors
Native
Concurrency
Verse Onboarding Guide
Programming with Verse
Language Reference
Official API
Verse Scripting
Dev Community
Community Snippets
View on Github
End User License Agreement
VERSE DOCUMENTATION